Tuesday, January 29, 2008

Meet the Designers! Anyanka Bisiani

OK, so, because I'm going to try and write every day, well, more often anyway.... I thought it might be nice to meet some of the other designers involved with IDG. Anyanka is an alt addict and creative person whose seen more of SecondLife then most people I know. She and I have known each other quite a while and she's one of my best friends. She started designing with IDG under the Fairymoon label but has recently started releasing products under Oderint dum Metuant (OdM).



Noel: Can I interview you for my blog?


Anyanka: Right now?


Noel: Yep


Anyanka: Okay


Noel: What's your main name in SL?


Anyanka: Anyanka Bisiani


Noel: Any other names you want to share?


Anyanka: Nope! If Anyanka gets too busy, I'll have my other ones to relax on.


Noel: What brought you to SecondLife?


Anyanka: A friend of mine, but.. sadly we parted ways. I still wish her the best of luck though.


Noel: Why did you listen to her?


Anyanka: Because I was bored and had nothing to do really. And it was winter, couldn't go outside and zero below weather.


Noel: What's your favorite thing to do here?


Anyanka: Sim hop >.>


Noel: Explain for new users what that entails.


Anyanka: Its basically teleporting from one sim to the next. I usually stay in one place for at least ten minutes however, but with the recent crashing on teleports.. eh.. Work with what you can do.


Noel: Do you get to see much in 10 minutes?


Anyanka: Suprisingly I do.


Noel: You design for IDG right? What do you typically like to design?


Anyanka: Yes I do! I basically like to design whatever comes to mind. For IDG I do regular prefabs. I even attempted a house once but ran out of prims. Though, I veered away from that a bit to work on the finer things in second life. Such as eyes. I'll be attempting hair soon enough though, as well as clothing.


Noel: What do you like building/designing the most?


Noel: *pokes you*


Anyanka: Oop, sorry.


Anyanka: Prefabs mostly, it allows most of my creativity in large things to come out.


Noel: What was the most valuable lesson you learned starting out as a designer/builder?Anyanka: Nothing is perfect, and no matter how good you think you are, you still have a lot to learn.


Anyanka: Yes yes, I listened! See?


Noel: I'm putting this all in the blog, lol


Noel: What frustrated or frustrates you the most thinking back on building and designing specifically?


Anyanka: Well, that I felt I couldn't get anything right.


Noel: How'd you get over that?


Anyanka: Kept trying and doing my best. *slips into athlete mode* I just tried to give 110%, you know.. just give it all I got, which is.. 110% *sweats*


Noel: Ummm, math not your strong suit is it? What advice would you give to people trying to start down this road? Building?


Anyanka: One word. Patience with yourself and Second Life.


Anyanka: Fix that sentence


Noel: O no... people are gonna see the real you... lol


Anyanka: Noo, just fix it.


Noel: You mean, it's best to give yourself space to grow?


Noel: Lol, I'll fix it.


Noel: What product line do you do for IDG?


Noel: That's a dumb question.....


Noel: Anything else you want to say, I'll put it in without editing and you can talk about me.


Anyanka: Yes, give yourself space to grow. Don't limit yourself to one thing. If you don't think it looks right, fix it. But don't spend your life on it. I learned from someone that even though they've finished the perfect build, in his eyes, it wasn't completely finished. Even now he still tries to fix and redo the things he's created because he knows that one day, it'll be perfect. Funny enough, people still think his imperfections are gold, I'm one of them. But.. IDG rocks man! We just rock.

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