OK, so, this is going to be labeled as Building Techniques but what it really should say is, "Things I DON'T like putting in my designs!"
One of the settings you can do to your primitives is set them to phantom. This means that they only 'appear' to be there, your avatar can walk right through them. If you combine this with the touch script you can make it so your wall when touched, becomes a door. Many, many, many designers make a door that then becomes phantom when touched.... a ghost door... which in a sci-fi setting would be pretty cool, but seeing it on a vicotorian modeled townhouse is just wrong. On my builds my doors either slide in like pocket doors should or swing open, this is much more appealing on a visual design perspective.
I have had customers ask me for phantom doors and I'm happy to provide them, but I really dislike them. Just another small rant. O, and to make this a learning opportunity, here's the door script I use, it's free and was developed by the Lindens (Since I haven't mentioned it, that's what the developers and staff of the company who makes Secondlife are called), although it can be a bit tricky it's well documented and if you're careful it works as well as anything I've tried and better then most.
Wednesday, June 27, 2007
The Customer is Always Right, even when they are a Ghost.
Posted by Noelyci at 7:02 PM
Labels: Building Techniques, LSL, Rants, Scripting
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